// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#include <stdio.h>
#include <tchar.h>

#include <cstdlib>
#include <ctime>
#include <vector>
#include <cassert>

#include <Windows.h>
#include <xnamath.h>

typedef unsigned int uint;
typedef unsigned char byte;
typedef unsigned short ushort;

const float PI       = 3.14159265358979323f;

// TODO: reference additional headers your program requires here
